local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
main_id = 12001
L0_1 = {}
L1_1 = 1200101
L2_1 = 1200103
L3_1 = 1200104
L4_1 = 1200105
L5_1 = 1200107
L6_1 = 1200108
L7_1 = 1200109
L8_1 = 1200110
L9_1 = 1200111
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200101"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200102"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200103"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc162601"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 162601
L4_1.pos = "Q1200107Wly"
L4_1.scene_id = 3
L4_1.room_ID = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1200104"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200105"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc162601"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 162601
L3_1.pos = "Q1200107Wly"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200106"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc162601"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 162601
L4_1.pos = "Q1200107Wly"
L4_1.scene_id = 3
L4_1.room_ID = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1200107"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200101"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.id = 1005
L3_1.pos = "Q1200101Trigger"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200102"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc162601"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 162601
L3_1.pos = "Q1200107Wly"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200103"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.id = 1005
L3_1.pos = "Q1200104Trigger"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200105"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc162601"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 162601
L3_1.pos = "Q1200107Wly"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200106"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc162601"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 162601
L3_1.pos = "Q1200107Wly"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70900201
L3_1.pos = "Q1200107Wly"
L3_1.alias = "Goal1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1200109"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200108XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200108"] = L1_1
